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Game design essentials Briar Lee Mitchell.

By: Contributor(s): Material type: TextTextPublication details: Indianapolis, In. Wiley Chichester John Wiley [distributor] 2012.Description: xxiv, 296 p. ill. 23 cmISBN:
  • 1118159276 (pbk.)
  • 9781118159279 (pbk.)
Subject(s): Summary: A guide to designing games for all platforms covers game types, components, playback systems, visual and sound elements, the game design document, marketing, and other details, and offers suggestions on how to get started in the field.
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Holdings
Item type Current library Collection Call number Status Date due Barcode
Buku Buku PERPUSTAKAAN TAN SRI OTHMAN MERICAN, POLITEKNIK UNGKU OMAR Koleksi Umum (Rak Terbuka) 794.81 MIT QA76.76.C672 M572 2012 (Browse shelf(Opens below)) Available 0000046784

Includes index.

A guide to designing games for all platforms covers game types, components, playback systems, visual and sound elements, the game design document, marketing, and other details, and offers suggestions on how to get started in the field.

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